SPH Fluid Simulation (Houdini/Vex) (2020-21)
implemented Smoothed Particle Hydrodynamics in Houdini using only Vex coding
SPH (C++) (2017)
implemented Smoothed Particle Hydrodynamics in C++ using openFrameworks.
implemented Smoothed Particle Hydrodynamics in Houdini using only Vex coding
implemented Smoothed Particle Hydrodynamics in C++ using openFrameworks.