Raytracer (C++)
code
A simple Whitted-style raytracer. Implemented SSAA (supersampling anti-aliasing) by jittering (random sub-pixel sampling).
Fitzhugh-Nagumo Reaction Diffusion (Houdini/Vex)
Swarmalators (Houdini/Vex)
OpenGL Model Loader (C++)
code
C++ program that loads a model into OpenGL and renders it with a basic Phong shading model.
OpenGL Earth Animation (C++)
code
Textured a model and created a lighting animation using fragment shaders