Sam Beebe

Raytracer (C++)

code

A simple Whitted-style raytracer. Implemented SSAA (supersampling anti-aliasing) by jittering (random sub-pixel sampling). Alt Text

Fitzhugh-Nagumo Reaction Diffusion (Houdini/Vex)

Swarmalators (Houdini/Vex)

OpenGL Model Loader (C++)

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C++ program that loads a model into OpenGL and renders it with a basic Phong shading model. Alt Text

OpenGL Earth Animation (C++)

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Textured a model and created a lighting animation using fragment shaders Alt Text